It is humanoid in appearance, with grey skin, 10 small red eyes and bony scales covering its upper arms. The Imp is the first enemy to enjoy its own introductory cinematic during the Mars City Underground level. Imps are Hell's cannon fodder, and bedevil the player throughout the game.
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These zombies have grey skin and lack clothing. In addition to the above, there is also another variant of zombie encountered in the "Hell" level, which is named as "Living Dead" earlier in the game. Due to the demonic mutation involved, Commandoes disintegrate after death in the same fashion as normal demons. Chaingun Commandoes are able to endure more damage than Tentacle Commandoes. Commandoes appear to be much more intelligent than standard zombies, being able to speak coherently (Some can be heard saying "You!", "Die!" and "You will die!" in a raspy voice) and perform more complex attacks, as shown in the Tentacle Commandoes' kicks, punches, and lunges. There are two types of Commandoes: one wields a chain gun that inflicts heavy damage the other rushes and attacks the player with an extending demonically-enhanced tentacle. These Commandoes are larger and more muscular than the other zombies. Zombie Commando: A zombified marine that has been physically warped by the powers of Hell, as witnessed in a cutscene where Betruger mutates a live marine.A Z-Sec's presence can be heard by its incomprehensible radio chatter. The shotgun Z-Sec's weapon has significantly less spread (5°) than the player's shotgun (22°), making it surprisingly accurate. A pistol Z-Sec occasionally bears a helmet and shield. The pistol Z-Sec is the only type that does not usually wear a helmet, and is consequently the only type that sustains extra damage from headshots.
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A Z-Sec brandishing a machine gun always wears a full helmet, which conceals its zombified facial features and may sometimes confuse the player into thinking it is an ally. A Z-Sec may use a pistol, shotgun, or machine gun. As former soldiers, they are better armed and display more sophisticated attacking methods than civilian zombies. They are very common throughout the game as the facility was full of security teams. Z-Secs: UAC security personnel that have been possessed and are first seen during the Mars City Underground.One of them is found wearing a party hat in Delta Labs – Level 4. It is faster than regular zombies, and laughs maddeningly upon sighting the player. Chainsaw Zombie (Sawyer): A burly zombie that wields a chainsaw.This enemy is also first found in a hallway in Mars City as it rages out of a closet containing an open flame from a damaged pipe. According to the book The Making of Doom 3, the game's designers affectionately named this zombie 'Bernie'. Flaming Zombie: A perpetually ablaze zombie that rushes at the player.Some fat zombies hold wrenches that extend their attack range. It also moves more quickly when its arms are raised, but otherwise is slower.
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Unlike the basic zombie, it inflicts more damage with one strike, and can endure more damage.
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Although there are cosmetic variations-including a mostly headless variation (missing everything above the lower jaw) that is almost immune to headshots-its durability and range of attacks are identical.
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It attacks with a variety of melee weapons, including flashlights, wrenches, and its fists.